
An award-winning immersive concert for Childish Gambino, staged inside the world’s largest inflatable dome with 360° projection powered by Pixela Labs’ real-time nDisplay system.

Pixela Labs contributed lighting and level design for Kid A Mnesia: Exhibition — an award-winning virtual gallery experience based on Radiohead’s iconic albums, blending music, architecture, and emotional immersion in Unreal Engine.

Pixela Labs created a fully interactive, real-time Unreal Engine experience for an LED table at Battersea Power Station, turning complex energy systems into immersive, touch-driven storytelling.

Pixela Labs refined and delivered high-quality real-time animation for the Grimes fairy AR character at Coachella 2022, turning raw mocap into a living digital performer synced to music and Unreal Engine.

Pixela Labs helped configure and optimize the multi-node nDisplay system for The Mandalorian, enabling real-time photorealistic environments on massive LED volumes — a milestone in virtual production.

Pixela Labs developed a next-generation virtual keynote experience inside the Colossal Cube XR Stage, blending real-time interactivity, 3D scenography, and AR-driven visuals into a fully immersive presentation powered by Unreal Engine.

Pixela Labs designed and executed one of the world’s first fully interactive XR music performances in real time, where the artist and audience co-created a shared, living environment using Unreal Engine and In-Camera VFX.

Pixela Labs integrated and optimized the nDisplay system for BMW’s high-fidelity driving simulator, delivering ultra-smooth 120Hz real-time visuals for advanced R&D in UX and autonomous driving.

High-fidelity airport 3D Digital Twin for navigation and simulation.

Pixela Labs partnered with Royal Caribbean Cruise Line to transform architectural data into a fully interactive VR environment for design validation, collaboration, and engineering decision-making — powered by Unreal Engine and optimized for high-performance stereo cluster rendering.

Pixela Labs transformed raw LiDAR scans into optimized, high-precision stadium geometry for real-time VFX, motion graphics, and animation.

Pixela Labs recreated a large, high-performance virtual section of Syracuse, NY for a driving simulation — built from scratch using LiDAR, open-source maps, and procedural tools to meet strict real-time and visual fidelity requirements.

Pixela Labs helped bring NEOM’s Trojena vision to life through Unreal Engine-based real-time environments, used for immersive first-person film sequences and virtual production scenes — in close collaboration with Squint/Opera.

Procedural pipeline & simulation for Changi Terminal 5 immersive experience.

Pixela Labs developed a VR training simulation for HTC Vive Pro, visualizing the hydraulic fracturing process in oil & gas through a photorealistic, explorable digital twin.

Pixela Labs created a complete virtual drilling rig environment optimized for real-time use, ICVFX production, and cinematic rendering — including full rig infrastructure, realistic terrain, and dynamic lighting.

Conversion of full-scale AKG gas plant into a high-fidelity, tile-based, real-time ready 3D asset library with engineering-level detail.

An award-winning immersive concert for Childish Gambino, staged inside the world’s largest inflatable dome with 360° projection powered by Pixela Labs’ real-time nDisplay system.

Pixela Labs contributed lighting and level design for Kid A Mnesia: Exhibition — an award-winning virtual gallery experience based on Radiohead’s iconic albums, blending music, architecture, and emotional immersion in Unreal Engine.

Pixela Labs created a fully interactive, real-time Unreal Engine experience for an LED table at Battersea Power Station, turning complex energy systems into immersive, touch-driven storytelling.

Pixela Labs refined and delivered high-quality real-time animation for the Grimes fairy AR character at Coachella 2022, turning raw mocap into a living digital performer synced to music and Unreal Engine.

Pixela Labs helped configure and optimize the multi-node nDisplay system for The Mandalorian, enabling real-time photorealistic environments on massive LED volumes — a milestone in virtual production.

Pixela Labs developed a next-generation virtual keynote experience inside the Colossal Cube XR Stage, blending real-time interactivity, 3D scenography, and AR-driven visuals into a fully immersive presentation powered by Unreal Engine.

Pixela Labs designed and executed one of the world’s first fully interactive XR music performances in real time, where the artist and audience co-created a shared, living environment using Unreal Engine and In-Camera VFX.

Pixela Labs integrated and optimized the nDisplay system for BMW’s high-fidelity driving simulator, delivering ultra-smooth 120Hz real-time visuals for advanced R&D in UX and autonomous driving.

High-fidelity airport 3D Digital Twin for navigation and simulation.

Pixela Labs partnered with Royal Caribbean Cruise Line to transform architectural data into a fully interactive VR environment for design validation, collaboration, and engineering decision-making — powered by Unreal Engine and optimized for high-performance stereo cluster rendering.

Pixela Labs transformed raw LiDAR scans into optimized, high-precision stadium geometry for real-time VFX, motion graphics, and animation.

Pixela Labs recreated a large, high-performance virtual section of Syracuse, NY for a driving simulation — built from scratch using LiDAR, open-source maps, and procedural tools to meet strict real-time and visual fidelity requirements.

Pixela Labs helped bring NEOM’s Trojena vision to life through Unreal Engine-based real-time environments, used for immersive first-person film sequences and virtual production scenes — in close collaboration with Squint/Opera.

Procedural pipeline & simulation for Changi Terminal 5 immersive experience.

Pixela Labs developed a VR training simulation for HTC Vive Pro, visualizing the hydraulic fracturing process in oil & gas through a photorealistic, explorable digital twin.

Pixela Labs created a complete virtual drilling rig environment optimized for real-time use, ICVFX production, and cinematic rendering — including full rig infrastructure, realistic terrain, and dynamic lighting.

Conversion of full-scale AKG gas plant into a high-fidelity, tile-based, real-time ready 3D asset library with engineering-level detail.