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KID A MNESIA: Radiohead's virtual exhibit

KID A MNESIA: Radiohead's virtual exhibit

Pixela Labs contributed lighting and level design for Kid A Mnesia: Exhibition — an award-winning virtual gallery experience based on Radiohead’s iconic albums, blending music, architecture, and emotional immersion in Unreal Engine.

Kid A Mnesia: Exhibition is a surreal virtual exhibition built on Unreal Engine, where Radiohead’s albums Kid A and Amnesiac are reimagined as an emotional and spatial experience. It’s not a game, nor a gallery it’s a visual labyrinth shaped by sound, light, and subconscious movement. Pixela Labs led the lighting and level design turning light into a dramaturgical tool and space into a shifting narrative structure that embodies the sonic identity of the music.

2021

Year

Digital Art / Music / Interactive Exhibition

Industry

Lighting direction, level design, visual optimization

Scope of work

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Background

The creative challenge was to disrupt traditional logic — of navigation, geometry, and lighting — and instead evoke disorientation, awe, and emotional layering.
Pixela Labs was tasked with building environments where the viewer drifts through architectural paradoxes, while the lighting becomes part of the storytelling. From eerie tunnels to white-washed voids, the team built a modular system of level transitions, custom lighting pipelines, and synchronized audio-reactive visuals.
Cross-platform performance (PC & PlayStation 5) required hybrid lighting strategies — blending static baking with real-time dynamics, custom LUTs, volumetrics, and non-standard color systems to preserve the exhibition’s "musical mood."

What We Did

Lighting direction

Level architecture

Hybrid light pipeline

Color + LUT design

Spatial scripting

Cross-platform optimization

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Outcomes

Story-driven lighting design

Emotional Atmosphere

Modular spatial transitions

Illogical Architecture

Audio-reactive scenes

Sonic-Light Sync

Optimized for PC & PS5

Platform Fluidity

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#Radiohead

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#UnrealEngine

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#VirtualExhibition

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#LightingDesign

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#LevelDesign

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#EmotiveEnvironments

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#CrossPlatform

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#RealTimeGraphics

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#ArtTech

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#PixelaLabs

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