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Save My Planet: Interactive XR Music Performance

Save My Planet: Interactive XR Music Performance

Pixela Labs designed and executed one of the world’s first fully interactive XR music performances in real time, where the artist and audience co-created a shared, living environment using Unreal Engine and In-Camera VFX.

Save My Planet was a pioneering XR performance combining live music, mixed reality, and real-time audience interaction. Ukrainian artist INGRET performed inside a continuously transforming virtual world a surreal landscape shifting from oceans to digital cities all rendered live within a fully immersive XR stage powered by Unreal Engine, nDisplay, and STYPE camera tracking. This wasn’t just a concert it was a participatory, cinematic experience where viewers could influence the visuals in real time through custom-built interactive tools.

2020

Year

Music / Live Events / XR Production

Industry

Virtual scene design, camera & LED sync, real-time performance control

Scope of work

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Background

The performance space spanned 1000 cubic feet, equipped with LED walls and volumetric tracking. Pixela Labs led the creative and technical development, building the virtual world from scratch while enabling live audience interaction through networked triggers.
Using a remote, globally distributed team of 41 specialists, the project required precise coordination across environments, motion systems, and live rendering tools. The goal was to maintain visual and narrative consistency — without post-production — using only live performance, real-time rendering, and engineered choreography.

What We Did

Virtual world creation

Audience interaction system

Real-time rendering

STYPE camera sync

XR scene optimization

Live content control

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Outcomes

41 experts across multiple countries

Scalable Global Production

Viewer-triggered visuals in real time

Audience Becomes Participant

Live rendering with cinematic polish

No Postproduction Required

Artist in live-rendered environments

XR as Performance Space

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#SaveMyPlanet

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#XRMusicPerformance

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#UnrealEngine

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#InCameraVFX

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#LiveXR

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#nDisplay

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#STYPETracking

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#MixedReality

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#AudienceInteraction

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#PixelaLabs

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